====== AntiKnockback ====== ^ AntiKnockback ^^ ^Type|[[:Hack]]| ^Category|[[Combat]]| ^In-game description|"Prevents you from getting pushed by players and mobs."| ^[[:keybinds#default_keybinds|Default keybind]]|none| ^Source code|[[w7src>net/wurstclient/hacks/AntiKnockbackHack.java]]| AntiKnockback (a.k.a. AntiKB, AntiVelocity) is a [[hack]] that prevents the [[mc>player]] from getting [[mc>Damage#Knockback|knocked back]] when receiving damage, for example in [[mc>PVP|PVP fights]]. ===== Settings ===== ==== Horizontal Strength ==== ^ Horizontal Strength ^^ ^Type|Slider| ^In-game description|"How far to reduce horizontal knockback.\\ 100% = no knockback"| ^Default value|100%| ^Minimum|1%| ^Maximum|100%| ^Increment|1%| ==== Vertical Strength ==== ^ Vertical Strength ^^ ^Type|Slider| ^In-game description|"How far to reduce vertical knockback.\\ 100% = no knockback"| ^Default value|100%| ^Minimum|1%| ^Maximum|100%| ^Increment|1%| ===== Changes ===== ^Version^Changes^ |[[update:Wurst 1.3 Beta]]|Added AntiKnockback.| |[[update:Wurst 2.15]]|Added a "Strength" slider to AntiKnockback.| |[[update:Wurst 3.0pre1]]|Broke AntiKnockback.| |[[update:Wurst 3.0pre3]]|Fixed AntiKnockback.| |[[update:Wurst 6.5]]|Fixed AntiKnockback causing visual glitches.| |[[update:Wurst 6.32]]|AntiKnockback will no longer prevent the user from getting pushed by water. (Use [[AntiWaterPush]] instead.)| |[[update:Wurst 6.33]]|Split AntiKnockback's "Strength" slider into "[[#Horizontal Strength]]" and "[[#Vertical Strength]]". (Thanks to [[gh>flestr]]!)| |:::|Fixed AntiKnockback's description still saying that it would prevent the user from getting pushed by flowing water.| |[[update:Wurst 7.0pre1]]|Temporarily removed AntiKnockback.| |[[update:Wurst 7.0pre17]]|Re-added AntiKnockback.| |:::|AntiKnockback will no longer prevent the user from getting pushed by water. (Use [[AntiWaterPush]] instead.)| |[[update:Wurst 7.2]]|Split AntiKnockback's "Strength" slider into "[[#Horizontal Strength]]" and "[[#Vertical Strength]]". (Thanks to [[gh>flestr]]!)| {{tag>PVP}}