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autoeat

AutoEat

“AutoFood” redirects here. For the hack that automatically gives food to animals, see FeedAura.

AutoEat
AutoEat and its settings in ClickGUI.
TypeHack
CategoryItems
In-game description“Automatically eats food when necessary.”
Default keybindnone
Source codenet/wurstclient/hacks/AutoEatHack.java

AutoEat is a Minecraft hack that makes the player consume food items automatically.

Settings

Target hunger

Target hunger
TypeSlider
In-game description“Tries to keep the hunger bar at or above this level, but only if it doesn't waste any hunger points.”
Default value10 (:food::food::food::food::food::food::food::food::food::food:)
Minimum0 (:empty_food::empty_food::empty_food::empty_food::empty_food::empty_food::empty_food::empty_food::empty_food::empty_food:)
Maximum10 (:food::food::food::food::food::food::food::food::food::food:)
Increment0.5 (:half_food:)

Min hunger

Min hunger
TypeSlider
In-game description“Always keeps the hunger bar at or above this level, even if it wastes some hunger points.
6.5 - Cannot cause any waste with vanilla food items.
10.0 - Completely ignores waste and just keeps the hunger bar full.”
Default value6.5 (:empty_food::empty_food::empty_food::half_food::food::food::food::food::food::food:)
Minimum0 (:empty_food::empty_food::empty_food::empty_food::empty_food::empty_food::empty_food::empty_food::empty_food::empty_food:)
Maximum10 (:food::food::food::food::food::food::food::food::food::food:)
Increment0.5 (:half_food:)

Injured hunger

Injured hunger
TypeSlider
In-game description“Fills the hunger bar to at least this level when you are injured, even if it wastes some hunger points.
10.0 - fastest healing
9.0 - slowest healing
<9.0 - no healing
<3.5 - no sprinting”
Default value10 (:food::food::food::food::food::food::food::food::food::food:)
Minimum0 (:empty_food::empty_food::empty_food::empty_food::empty_food::empty_food::empty_food::empty_food::empty_food::empty_food:)
Maximum10 (:food::food::food::food::food::food::food::food::food::food:)
Increment0.5 (:half_food:)

Injury threshold

Injury threshold
TypeSlider
In-game description“Prevents small injuries from wasting all your food. AutoEat will only consider you injured if you have lost at least this number of hearts.”
Default value1.5 (:heart::half_heart: below max health, which is usually :heart::heart::heart::heart::heart::heart::heart::heart::half_heart::empty_heart:)
Minimum0.5 (:half_heart: below max health, which is usually :heart::heart::heart::heart::heart::heart::heart::heart::heart::half_heart:)
Maximum10 (:heart::heart::heart::heart::heart::heart::heart::heart::heart::heart: below max health, which is usually :empty_heart::empty_heart::empty_heart::empty_heart::empty_heart::empty_heart::empty_heart::empty_heart::empty_heart::empty_heart:)
Increment0.5 (:half_heart:)

Take items from

Take items from
TypeEnum
In-game description“Where AutoEat should look for food.”
Default valueHotbar
Possible valuesHands, Hotbar, Inventory

Allow offhand

Allow offhand
TypeCheckbox
In-game description(none)
Default valuechecked

“Allow offhand” controls whether or not AutoEat can eat food in the offhand slot.

Eat while walking

Eat while walking
TypeCheckbox
In-game description“Slows you down, not recommended.”
Default valuenot checked

Allow hunger effect

Allow hunger effect
TypeCheckbox
In-game description“Rotten flesh applies a harmless 'hunger' effect.
It is safe to eat and useful as emergency food.”
Default valuechecked

Controls whether or not AutoEat can eat rotten flesh.

Allow poison effect

Allow poison effect
TypeCheckbox
In-game description“Poisoned food applies damage over time.
Not recommended.”
Default valuenot checked

Controls whether or not AutoEat can eat spider eyes and pufferfish.

Allow chorus fruit

Allow chorus fruit
TypeCheckbox
In-game description“Eating chorus fruit teleports you to a random location.
Not recommended.”
Default valuenot checked

Controls whether or not AutoEat can eat chorus fruits.

Removed Settings

Removed settings no longer exist in current versions of Wurst.

Prefer food with

Prefer food with
TypeEnum
In-game description(none)
Default valueHigh Saturation
Possible valuesHigh Food Points, High Saturation, Low Food Points, Low Saturation

Controls whether AutoEat will prioritize hunger or saturation. The priority can also be reversed by selecting one of the “Low” options, so that the weakest food items will be consumed first.

Changes

VersionChanges
Wurst 1.10Added AutoEat.
Wurst 2.24 (Minecraft 1.8),
Wurst 5.3 (Minecraft 1.11+),
Wurst 6.0 (Minecraft 1.10 & 1.9)
Added an “Ignore screen” checkbox in AutoEat.
AutoEat will no longer open containers, trade with villagers or feed pets when trying to eat.
Wurst 6.8Fixed AutoEat right-clicking on crafting tables when trying to eat.
Wurst 7.0pre1Temporarily removed AutoEat.
Wurst 7.0pre24Re-added AutoEat.
Wurst 6.32 (Minecraft 1.8 & 1.12),
Wurst 7.0pre24 (Minecraft 1.14+)
Added an “Eat while walking” checkbox to AutoEat.
Added a “Prefer food with” setting to AutoEat.
Added an “Allow hunger effect” checkbox to AutoEat.
Added an “Allow poison effect” checkbox to AutoEat.
Added an “Allow chorus fruit” checkbox to AutoEat.
Improved AutoEat's search tags.
Changed the category of AutoEat from “Other” to “Items”.
Removed AutoEat's “Ignore screen” checkbox.
Wurst 7.23Added a “Target hunger” setting to AutoEat.
Added a “Min hunger” setting to AutoEat.
Added an “Injured hunger” setting to AutoEat.
Added an “Injury threshold” setting to AutoEat.
Added a “Take items from” setting to AutoEat.
Added an “Allow offhand” setting to AutoEat.
Removed the “Prefer food with” setting in AutoEat, since it would no longer work as expected with the new algorithm.
autoeat.txt · Last modified: 2023/02/26 17:16 by alexander01998